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Technical Specifications:
Size (closed): 5.85" wide / 3.33" long / 1.13" tall
Upper Screen: Backlit, 3-inch, semitransparent reflective TFT color
LCD with 256x192 pixel resolution and .24 mm dot pitch
Touch Screen: Same as upper screen, but with transparent analog touch
screen
Color: Capable of displaying 260,000 colors
Wireless Communication: IEEE 802.11 and Nintendo's proprietary format;
wireless range is 30 to 100 feet, depending on circumstances; multiple
users can play multiplayer games using just one DS game card
Controls: Touch screen, embedded microphone for voice recognition,
A/B/X/Y face buttons, plus control pad, L/R shoulder buttons, Start
and Select buttons
Input/Output: Ports for both Nintendo DS game cards and Game Boy
Advance Game Paks, terminals for stereo headphones and microphone
Other Features: Embedded PictoChat software that allows up to 16 users
to chat at once; embedded real-time clock; date, time and alarm;
touch-screen calibration
CPUs: One ARM9 and one ARM7
Sound: Stereo speakers providing virtual surround sound, depending on
the software
Battery: Lithium ion battery delivering six to 10 hours of play on a
four-hour charge, depending on use; power-saving sleep mode; AC
adapter
Languages: English, Japanese, Spanish, French, German, Italian
Color: Silver and black
And now the review:
It has finally arrived. The world has been waiting impatiently for the
DS. From when it was just a secret, to E3 Videos circulating through
the internet like a virus. I myself have been very excited about
getting a DS, and to my amazement I was able to get one a few days
ago. I have played with this little gem quite a bit since then, and
this is what I think.
First Encounter:
It was the morning of the 25th when I received my DS. I was just
frozen. There it was in my lap. The thing I have been thinking about
for so long. I picked it up and just starred at it. The box was much
smaller than I had pictured in my head. I then brought it to the table
and opened the box. I saw the power cord, and took it out. Behind it I
saw the DS in a plastic bag. I grabbed it. Took it out. I was actually
shaking:P I then set it down on the table and opened Super Mario 64
DS; which I had received with my DS. I opened the game case and saw
how incredibly small the cartridges are. I grabbed it and then looked
to see where I put this cartridge in the DS. I could have just read
the manual, but I was too impatient. I was patient enough to last this
long, yet not patient enough for a few extra minutes. I found the slot
and put Super Mario 64 DS in. I then opened the DS up. It was magical
to see those 2 beautiful screens. I then thought I should get the
stylus before turning it on. I saw the stylus in the bag with the
instructions. I grabbed the bag and opened it, and took the stylus.
The stylus was way smaller than I thought. I thought it was the size
of a pen or pencil, but it was this little toothpick thing. I knew
that there is a slot on the DS where you can insert the stylus; so I
tried to find it. I actually tried to but the stylus in the head phone
jack. Then I looked at the back and found the slot, and to my surprise
there was already a stylus inside. The one I had was a backup Nintendo
gives, which I think is very nice. So I put the backup back in the bag
and then turned on the DS. I was still shaking with happiness and
excitement:P
Turned on for the first time:
When I turned on the DS I was expecting to go right into playing Super
Mario 64 DS. But instead the DS asked me some questions. It wanted my
name, or nickname, the time and date, my favourite colour out of a set
of them, and then my birth date. I entered the information in with the
d-pad, even though I could have with the stylus. After that it brought
me to the main screen. I thought that was very interesting. That the
DS has a main screen, just like consoles like the Gamecube.
Main Screen:
The Main Screen shows many things. It shows the date and time, as well
as many other things.
It has a box that you can select to start playing your DS game, if
there is one inserted. It will even know the name of the game. Below
that box will be a box that is of pictochat. So if you want to start
chatting, you can instantly start doing that. Beside the Pictochat box
is a box that lets you download a DS game if there is another DS in
the range of your DS, and that DS player is willing to share the game
with you. Below that box is a box that lets you play a Gameboy Advance
game, if there is one inserted. Below that is a little picture of the
DS that will let you configure it. To the left of the DS picture is a
little sun picture that will let you turn of the backlight, if that's
what you want. To the right of the DS picture is a little alarm clock
picture, this will let you turn the alarm clock function on and off,
you can set it up in the configuration menu.
Configuration Menu:
The configuration menu is very simple to navigate and set up.
From here you can set up how your DS works. You can change the date
and time, and all the other questions the DS asks that I stated above.
It will also let you choose which screen you want to play Gameboy
Advance games on. You can also set it to a different language. You can
also tell the DS to go right into a game, if there is a game pack
inserted and you don't want to see the main screen when you turn the
system on. You can also calibrate the touch screen. So if the touch
screen ever starts to not respond in the right areas of the screen,
you can go there and quickly and easily calibrate the screen.
Touch Screen:
Everyone has been wondering how the touch screen is going to be used.
It is used perfectly in the games.
The touch screen is very responsive. You can usually use the touch
screen anywhere you may use the dpad. When you go into a game and
select through the menus, you can use the touch screen and the dpad. I
myself use the touch screen whenever I can, its faster and just
cooler. But the touch screen is of course used in other ways than just
menus. There are mini-games that you can play in some games; like
Super Mario 64 DS. These games involve many different uses of the
stylus and dual screens; you can be drawing routes; too using a
slingshot; too drawing trampolines; too actually guiding a snowball
quickly across a course. These games are really fun and VERY
addicting. To someone who has never used a stylus in anyway, the
technology and interactivity of it will just amaze you. It is just so
fun. But the stylus is used in much more advanced ways than drawing a
trampoline. In games like Metroid Prime Hunters, you can use the
touch screen to shoot, as well as adjust the camera. There is a
configuration in Metroid Prime Hunters that will let you move forward
and backward with the dpad, and jump with L. But you will be shooting
and changing the camera with the touch screen. It is very fun and very
new and amazing to shoot with a stylus. You have to change the camera
views by touching the screen with the stylus, then moving it around on
the screen. It's sort of like the second analog stick on a Gamecube
controller. This may sound difficult, but it is surprisingly easy to
catch on. Within a few minutes I was moving round and shooting at
enemies with ease. Alot of us have heard how the DS comes with a thumb
strap that allows you to put your thumb on the touch screen and use
the touch screen to move the player, such as in Super Mario 64 DS. To
be quite honest this is just hard and useless. It says all over the
game how you can move so much smoother with the touch screen, yet when
I use it Mario was moving crazily around the world. The dpad is just
fine. Maybe it will become easier with time, but I would bet it won't.
But it is good they give you this option, because there has to be some
people who find this better than the Dpad.
So the Touchpad is amazing. It blends in perfectly with the system and
games, and gives a new way of playing them. People have told me that
it's just a touch screen, nothing revolutionary. They have had a touch
screen on there PDA's for years, and have played games on it. Maybe
that is true, but there is no way it was used in the way Nintendo did
it. I bet your PDA isn't a nice 3D machine that plays these amazing
games. I bet you just play basic mini games. Maybe a touch screen
isn't revolutionary, but the way Nintendo uses it is. That's what
Nintendo is known for.
Two Screens:
Everyone wants to know how it is using 2 screens. What does this bring
to the game. Well this brings quite a new and fun experience. Yes,
most of the time the 2nd screen is used for something simple like a
map; but having that map right there does help. But there are certain
games that will make more use than just a map, I can assure you of
that. Just by looking at some of the mini-games in Super Mario 64 you
can see this. There are games where you shoot an object from the
bottom screen and it so elegantly moves to the top screen. Having 2
screens is going to be able to bring a whole new aspect of gaming to
us all.
Graphics:
The graphics on the DS are amazing. They are better than the N64's
graphics. You can see this just by playing Super Mario 64 DS, it looks
better than its original cart on the N64. Having these amazing
graphics on a hand-held system is incredible. We are going to start
seeing full fledged 3d games, games like Metroid Prime Hunters, and
Super Mario 64 DS; where you can move almost anywhere; in full
detailed worlds. The Gameboy Advance does have great graphics, but you
would basically just see side scrolling games. These games were very
well detailed, but they were still side scrolling games. Side
Scrolling games are fun, and its great they are still being made; but
playing in a 3d world on a hand held is just so fun, exciting, and
new. These graphics are bound to show us many new fun games.
Sound:
The sound of the DS is just remarkable. I was expecting a little bit
better than the Gameboy Advance, but this was just extraordinary. For
one thing the DS has 2 speakers so it's no longer mono. But beside the
sound being stereo; it sounds so crisp and clean. When I started to
play Super Mario 64 DS, I was just blown away by how good the sound
quality was. It sounds just like it did on the N64. The sound wasn't
degraded at all. Having great sound in a system sure is nice. It
really does bring your playing experience higher.
Wireless and Picochat:
The Nintendo DS is wireless from the get go. It can connect to other
DS's to chat and to play games. The Nintendo DS has Pictochat, a bulit
in chatting program. Once you turn on the DS and select pictochat, it
will scan the area and try and find other DSers that are on pictochat.
You can then enter into 1 of 4 chat rooms that allow up to 16 people.
You can do the classic chatting way and send words to them with the on
screen keyboard, and you can draw a picture with the stylus and touch
screen and send it to them. That just makes the DS also a big chatroom
as well as a gaming system.
The wirelessness of the DS gives it the ability to play multiplayer DS
games with other DSers. Most games you can play off one game pack. You
can just download the game and start playing. Now that's cool.
The DS:
The DS Button Set up is nice. You have the Dpad, L and R buttons, as
well as Select, Start, A,B,Y, and X. The A,B,Y, and X buttons are in
the placement similar to the SNES. Except they are not at any slants.
They are directly across from each other. The DS of course has a
volume control on the front and a head phone jack. It great they have
a good ol' headphone jack, so you don't have to buy a special
attachment. There are two slots on the DS. One in the front where you
can insert Gameboy Advance games, and another at the back for DS
games. At the back is also a slot that fits your stylus pen, so it can
easily come along for the ride. The DS is also equipped with a
rechargeable battery that lasts about 10 hours. On the front of the DS
is a little whole that has the built in microphone. This microphone is
sure to add points to the greatness of the DS.
One thing you may be surprised about is the size of the DS. I was, and
same with my family. It is much smaller than you may expect. The dpad
and buttons are small, but they are still very easy to use.
Gameboy Advance Play:
The DS can play Gameboy Advance games. Sadly the DS cannot play the
original Gameboy games and Gameboy Color games. As I said above you
can select which screen you use to play the Gameboy Advance game on.
It plays the games just fine. Nothing extra special here, just a cool
addition to the DS.
Conclusion:
The Nintendo DS is an amazing, revolutionary system. Nintendo just
knows how to make a great system. They packed everything you want in
here. With the touch screen offering brand new ideas to gaming as well
as the 2 screens the DS is an extraordinary system. The DS also has
better than N64 graphics, as well as crisp, clear, stereo sound. It
also has a built in microphone and chatting function. The system also
is wireless, so you can play multiplayer games without having a cord
between the systems.
The DS is sure to turn a few heads.
We are at the start of a new and very exciting way of playing games.
Nothing like this has been done before. That is sure what Nintendo
does best, and sure knows how to make it great. The future right now
is endless for the DS. So many new and revolutionary games that we
have never even imagined being done. I suggest you get a DS if
possible, and join in on the ground floor of a new way of playing
games. I look forward to years of fun and excitement on my DS.
Written By: Joey Anderson
Date Written: December 29th, 2004
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