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  Game Name: Mega Man Zero 3
System: Game Boy Advance
Genre: Action
Developer/Publisher: Capcom
Release Date:
Japan: April 23rd, 2004
United States: October 4th, 2004

Introduction:

Another Megaman Zero game and like always, it only took Capcom a few months. Ever since Megaman X6 came out I started to wander what made everyone excited about another Megaman game. They've all gotten so repetitive it's scary. There still good all the same, but you might want to try another series after a while.

Story:

It has been two months since the incident with Elpizo and the escape of the Dark Elf. Ciel has finished her research, but a new supply of energy has not yet brought peace. Some sort of ship has crashed from space, bringing with it a terrifying Reploid known as Omega...as well as triggering the appearance of Dr. Weil and a new X...

Gameplay:

The gameplay is pretty good at times, but you'll be having to much of a hard time to ever notice.

I give the gameplay: 7/10

Graphics:

For the GBA the graphics are pretty nice. There can be some weird sprites at times but other then that it's pretty neat.

I give the graphics: 8/10

Sound:

Pretty much what I've come to expect. I still say they should use more stereo...

I give the sound: 8/10

Replayability:

In essence, there are two ways to play through the game a second time: using the clear game save, or starting a new hard mode game. Probably, in order to find everything, you'll end up having to do both.

I give the replayability: 7/10

Challenge:

Like the previous game, this title has extra lives and infinite continues, although the continues are pointless. The difficulty seems about the same as the previous game. The main difference here is, even without using fusion elves, you can lessen the difficulty using items, equipment, satellite elves, and the cyberspace areas. However, that assumes you can beat a stage first.

I give the challenge: 10/10

Value:

Pretty low. You'll find it pretty much anywhere for 30 dollars, but it's not worth it.

I give the value: 2/10

Overall:

I'm finding this one really hard to rate, because while it has improvements, it also contains a lot of carry-overs of annoying features from the previous two games. But I suppose that is to be somewhat expected in a sequel. It's a fun game, more enjoyable in a lot of ways than the first two, I think, which is a good thing.

I give Mega Man Zero 3: 8/10

Conclusion:

It seems like Capcom forgot what a robot even is. While this game is pretty good at parts, it's basically the same as Megaman Zero 1 and 2.

Written By: Adam
E-Mail:
adamgach@gmail.com
Date Submitted: October 19th, 2005

Click Here to see other things Adam has sent in.

 

 
 

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