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Game Name:
Paper Mario The Thousand-Year Door
System:
Gamecube
Genre:
RPG
Players:
1
Developer:
Intelligent Systems
Publisher:
Nintendo
Release Date:
October 11th, 2004 |
Introduction:
Welcome to my 2nd review. You maybe known that this was coming. :P
Story:
A big cataclysm had hit a bustling town many years ago. There was
some treasure there, hidden in the Palace. Now standing there is a
town called Rogueport, which it's underground sewers contain some of
the surviving town scupltures. When Princess Peach buys a treasure
map leading to the treasure, evil X-Nauts kidnap her and lock her in
their fortress. Now, Mario and his new cast of friends must save
Peach before the next cataclysm starts by finding the rare Crystal
Stars.
Gameplay:
This is much like the first Paper Mario. You travel into different
worlds, or "chapters", and try to find the next Crystal Star. You
battle enemies on the battlefield to earn EXP and Star Power. You
will use new ablilties, such as turning into a paper plane, to get
to somewhere. There are 8 partners willing to help you in the game,
along with your trusty hammer that will upgrade at certain points in
the game, and so will your stomping powers. The boss battles can be
tough at times. You will need to do something before you get ready
to battle, such as equpping a badge to fight Hooktail. This really
does takes place of the first Paper Mario.
I give the gameplay: 8/10
Graphics:
It's a 2-D world, but it seems 3-D to you. This what makes it so
great. It's like unexpected graphics just waiting to happen. The
battle graphics are great too, like the Crystal Star attacks and
Item attacks. There are at times when a mischeivious Shy Guy comes
along and tries to ruin your battle...be careful. Like I said
before, it looks like 3-D, but it really isn't. Clever, Nintendo!
I give the graphics: 8/10
Sound:
A lot of the sounds have been remixed from their original states,
but a lot of new sounds are present too, like computer noises or
charging noises. My favorite would have to be the Palace of Shadows
music because I love how they remixed the SMB Underground Theme in 2
different ways!
I give the sound: 9/10
Challenge:
You know what? The only challenges for me were the
last 2 chapters and
The Pit of 100 Trails, but that's just my opinion.
I give the challenge: 6/10
Replayability:
Maybe not really, it is sort of boring at times...
I give the replayability: 6/10
Frustration:
Like I said in the Challenge, there really was no frustration, but
it was smooth sailing.
I give the frustration: 2/10
Value:
Um...maybe? :P
I give the value: 9/10
Overall:
This is a great game with ups and downs. You should be it, it's
cool.
I give Paper Mario The
Thousand-Year Door: 8/10
Conclusion:
This is Mr. Game and Watch (BTape) signing off! BEEP BEEP BEEP BEEP
BEEP :P
Written By:
Mr. Game and Watch (BTape) Date
Submitted: July 29th, 2007
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