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Game Name: Sonic Adventure 2
Battle System: Gamecube Genre: Platformer Players: 1-2 Developer: Sonic
Team Publisher: Sega Release
Date: Japan: December
20th, 2001 United States: February 12th,
2002 Europe: May 3rd,
2002 |
Introduction:
The 3-d Sonic the Hedgehog games have been known to be
pretty bad, but either it's a lack of voice acting in my other
games or my low standards that I like this game.
Story:
There are really three stories- Hero, Dark, and Final. They
all relate to each other, which is nice.
Hero - You
play as Sonic, Tails, and Knuckles. Dr. Eggman is planning to
take over the world using the space colony ARK's giant laser
which could wipe out all of Earth at its full potential. It
needs the 7 Chaos Emeralds to do this, so you must stop Eggman
and defeat him at his base.
Dark - You play as Shadow,
Dr. Eggman, and Rouge. You have to help Dr. Eggman steal the
Chaos Emerals and stop Sonic from stopping the cannon. This
story is slightly harder than Hero.
Final - You can
unlock this after you beat both Hero and Dark. You can play as
all of the characters, because after the laser is at full
power, a self-destruct mechanism is activated, and ARK will
crash into earth, pretty much killing everyone on it. Eggman,
Shadow, and Rouge have a change of heart, and decide to help
save the Earth. The reason the self-destruct thing was made
was revenge for Dr. Eggman's grandfather, because his
granddaughter was killed. It's a long story.
I would
recommend playing both Hero and Dark so that you can fully
understand the storyline.
Gameplay:
The gameplay is incredibly simple. For the six characters,
each one has a match and can do exactly the same
things.
Sonic and Shadow can run, jump, roll, and
grind. You run really fast, and you do a double jump, where
you press A to jump, and then A in the air to do an attack.
Hold B while you're still to roll, and jump on rails and hold
B to grind. L and R control the angle. There are some power
ups such as dashing through lines of rings, which can get you
over water and pits, and other attacks. The level ends when
you get to the goal ring.
Tails and Dr. Eggman are in
battle robots. Hold B to focus your laser and use the control
stick to swing it around. The laser targets your enemies, and
then release the B button to automatically shoot the enemies.
The more enemies shot at once, the higher your score. You can
jump and get a power up to glide for a while once you get the
power up. The level ends when you get to the goal
ring.
Knuckles and Rouge can jump by pressing A, and
glide by pressing A in the air. They attack with B, and can do
some combos. They can also climb walls like Spiderman. If
they're on walls, they can dig into them to find treasure. To
dig into the ground, jump and press B to dive into the
ground. Knuckles and Rouge are equipped with radar for the
3 Master Emeralds they must get in each level (though there is
one where Rouge must get 3 Chaos Emeralds.) Their best powerup
is sunglasses for Knuckles, and the Treasure Scope for Rouge.
Both show hidden treasure. Also in their levels there are
computers that decrease your score but give you hints where
the Emeralds are.
Tails and Rogue each get one driving
level. There are ramps, speeds, and big turns. You hold A to
accelerate and B to stop and reverse. You sharply turn with L
and R. You move with the control stick. That's it.
All
characters get power ups that increase their attacks, and they
can find Mystic Melody. If you find a certain altar and have
mystic melody, play it and you'll warp to a secret
spot. All power ups are found somewhere in the
levels.
For health, you have rings and if you get hit
they fall around you and you can pick them up to restore
health. For everyone except Tails and Dr. Eggman if you have
no rings you die after one hit. Rings give you one more hit,
so if you have some rings, get hit, and don't pick up any more
one more hit will kill you. Tails and Dr. Eggman have life
bars and rings, which simply restore energy.
There are
checkpoints in the game as well.
I liked the gameplay.
It's very simple to use, but very hard to explain.
I give the gameplay:
9/10
Graphics:
The graphics weren't bad. There wasn't a fuzziness or
blatant pixels, although it was definitely cartoony. It
looked almost like clay, with bulging eyes and Dr. Eggman's
nose looks like a carrot with a bruise. Otherwise, it's
clearly defined, although the bosses could've used a bit more
work.
I give the graphics:
8/10
Sound:
I give this part a high score because most of my other
games don't have voice acting. The voices in here were nice,
although Amy's and Tails' voices got a bit annoying. There is
an option to change the voices to Japanese, and they sound
much different. The dialogue is nice, but the grunts during
the level are repetitive.
I give the sound:
8/10
Replayability:
You can redo any level, dialogue and all. You can also go
straight to almost any level you want. It's very easy to get
to a certain level.
I give the replayability:
10/10
Challenge:
There really is little challenge in the game, except for
the end, which is pretty tough. However, there isn't much
stamina in the characters, so that is hard.
I give the challenge:
5/10
Frustration:
You don't have much health and enemies are very repetitive,
but there isn't much frustration.
I give the frustration:
5/10
Value:
If you bought it new it'd be about $15.00 I guess, but used
it'd be about $8.00
I give the value:
$9.00/$15.00
Chao:
Yes, there are chaos in the game. In levels you can find
animals and vitamins to feed your little chao. You can trade
Chaos with a GBA and make them strong. Total there are 3 Chao
areas, but 2 you must unlock, Chao Arena, and Chao
Kindergarten, where your Chao can learn things. It's babyish,
and I don't like this. However, with this you can see Tails
and Eggman out of their battle robots. Tails can fly and jump
high, and Eggman is slow, clumsy, and can't jump that
well.
I give the chao:
4/10
2P Battle:
You can choose areas not in the game and characters not in
the game, such as Light and Dark Chao, Chaos Zero, Tikal, Amy,
and Metal Sonic. You can race and attack, dig for treasure, or
battle. It's all a competition; there are no co-op battles.
It's pretty good and fun.
I give the 2p battle:
9/10
Overall:
This game is very well done and good for a 3-d sonic game.
I'd recommend buying it before it stops selling.
I give Sonic Adventure 2
Battle: 9/10
Conclusion:
I don't have much more to say. Its 3-d gameplay is
different yet still clearly a Sonic game.
Written By: Adam E-Mail Address:
flashback25@aol.com Date Submitted: June 19th, 2007
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