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  Game Name: The Legend of Zelda: Wind Waker
System: Gamecube
Genre: Adventure
Developer/Publisher: Nintendo
Release Date: Mar 24, 2003
Players: 1 (2 with use of GBA)
Memory Blocks: 12

Introduction:

This is a review for one of the best selling titles on the Gamecube. Yeah, so it's the Legend of Zelda: Wind Waker. I'm rating this game a little harder than the three previous games I reviewed just because the Wind Waker is on a more powerful system, and the game has better visuals and other things.

Story:

It'd take too long for me to say the whole thing so I'll sum it up: Link sets out to rescue his kidnapped sister, Aryll.

Gameplay:

This being my first 3-D Zelda game I played, the controls were surprisingly different than those of the traditional 2-D Zelda games. With the A Button, Link can talk to people, pick things up, and do a few more things depending on the situation. With the B Button, Link can use his sword to hit enemies, cut down grass, break vases or cancel a selection. As for the X, Y, and Z Buttons, you use them make use of the item assigned to that button. For example you assign the bomb to the X Button, just press the X Button to use it when you're in the field. The Wind Waker also plays a role in Link's quest.

Then there's sailing. You can't use your sword or shield when sailing and you're more susceptible to taking damage. Some of your items' uses change such as the bomb turning into a cannon. When you're sailing, the gameplay slightly changes. Overall the gameplay is easy to master.

I give the gameplay: 10/10

Graphics:

Well, the cel-shading is good. But there's one problem. It's the pixels. They show up in the grass and other places. I was wishing that 128-bit games don't show pixels at all, but yes, they sadly do but not easily. But there's the 256-bit games and hopefully pixels don't show up.

I give the graphics: 8/10

Sound:

There's the Zelda theme (one of my favorites) playing in the beginning of the game when it tells the story of a hero (obviously Link) saving a land from evil. Then there's the Kakariko theme in Windfalll Town but it's a tad different. Then there's new music in the game. I like Molgera's theme. But I don't like it when the game plays the music when you're battling an enemy. It gets repetitive, especially when you're out at sea. In the beginning of the game, I hear people voices so much it drives me crazy! However, I'm glad I could hear Link's voice in this game. He hardly talks in his earlier games. I hear it so often that sometimes I feel like
saying "I hear ya loud and clear Link!" which is a good thing.

I give the sound: 9/10

Replayability:

Oh yeah, it's replayable. When you finish the game, you can save to a second file and play the game all over again, if you want to. There are different things in the second playthrough such as Link wearing his pajamas instead of the green tunic he usually wears.

I give the replayability: 10/10

Challenge:

The game isn't much of a challenge. I easily got through the dungeons and killed every boss in the game. Finding the Triforce pieces was a breeze too. I was able to kill Ganondorf without getting hurt at all. In the second playthrough, I killed all the bosses without even getting hurt by them. The only thing that made the game hard was when I was trying to bear with the people's talking. They bore me.

I give the challenge: 3/10

Value:

The game's worth it. Buy it if you want, but I doubt the game's still out seeing that it's now the 256-bit era and not the 128-bit era.

I give the value : 10/10

Overall:

Out of a possible 60 points, this game got 50, or 5 out of 6.

I give The Legend of Zelda: Wind Waker : 5/6

Conclusion:

This game's a good game! I recommend buying this game if you have a Gamecube. Goodbye and this is Luigi'sfan4ever!
 

Written By: Luigi'sfan4ever

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