|

(Click for larger size image) |
|
Game Name:
Pokemon Pinball
System:
Game Boy Color
Genre:
Pinball
Developer:
Jupiter
Publisher:
Nintendo
Release Date:
Japan: April 14th, 1999
United States: June 28th, 1999
Europe: October 5th, 2000 |
Introduction:
Hey all! I'm finally back to write yet another exciting review! I
will write about Pokemon Pinball for Gameboy Color.
Let me tell a quick story about this game.
I recently got it, see. But I also a Guinness World Record book 2007.
It said in that book that the world record in high score for this game
was around 313M points. Well, I managed to get 309M WITHOUT EVEN
LOSING A BALL YET. But then, I had to pause the game. When I paused
it, the game froze up for some stupid reason and I had to reset.
It made me mad, see. REAL mad.
Story:
No story at all. The OBJECT however is to catch all 151 Pokemon in
the pinball machines. I'll explain HOW in just a moment. But MY object
is to regain that World Record High score again.
Gameplay:
Right Flipper: A
Left Flipper: left on D pad. You can bump the table, but I never do.
You can do so by pressing
B or right on the D pad. Useless if you ask me.
Now here's you catch and evolve Pokemon.
To catch:
You must shoot the right loop two times in order to open the
Bellsprout/Cloyster hole. Once you do, try to get the ball into it.
After you do that, CATCH'EM MODE will start! You have 2:00 to catch
the randomly selected Pokemon that appears. Now, first, you have to ID
the pokemon by hitting the Voltorb/Shellders. You must hit each of
them 6 times to ID the pokemon. After you've done that, a pokemon will
physical appear. You must it 4 times to catch it. Easy right?
Easier than evolving, that's for sure.
To evolve:
Once you catch a Pokemon, you can evolve it. (Although it's not
required) Here's how you do it: Shoot the Left loop 3 times to open
the evolve cave (ditto/Slowbro) Then, try to get it in the hole. Once
you do, you can choose which pokemon you want to evolve. Now,
EVOLUTION MODE will begin. Here's you evolve: Hit either a
voltorb/Shellder, Digiett/Psyduck/poliwag, or the bonus multiplier
walls to make an EXP, fire stone, thunder stone, or moon stone to
appear randomly anywhere in the board. Get it with the pinball. Once
you get 3, you must now hit the ball into a hole right in the middle
of the machine. Only then will the pokemon evolve, quite a lot of work
if you ask me.
Another thing, if you hit a Digelett/Psyduck/Poliwag 3 times, MAP MOVE
MODE will begin. This mode is simple: Shoot any loop that's lit and
hit the ball into the hole in the middle of the board. You will move
to another city. Different cities have different pokemon in them that
appear randomly in CATCH'EM MODE!
One more thing: Once you catch 3 pokemon in one game, a bonus stage
will appear! A few are Seel, Meowth, and Diglett stages.
I give the gameplay: 10/10
Graphics:
I guess there pretty good, especially the animation the pokemon
have in the pokedex.
I give the graphics: 8/10
Sound:
Exactly the same as a regular Gameboy game. Not difference to me at
all.
I give the sound: 6/10
Replayability:
Playing the table over and over has really good
replayability, but catching 'em all doesn't.
I give the replayability: 8/10
Challenge:
Quite a challenge if you ask me. Especially evolving and getting
Mew and Mewtwo. Plus filling the pokedex completely. Not to mention
getting the World Record high score. ;-)
I give the challenge: 10/10
Frustration:
It gave lots of it when my game froze. But other than that,
it's not really a maddening game. It's just fun to play!
I give the frustration: 6/10
Value:
Mine was $4 bucks used. Very nice.
I give the value: 10/10
Differences in Tables:
Here's each tables unique features:
Blue Table:
-A little arrow guides the ball into Cloyster and Slowbro's mouth and
also to the 3 shellders.
-It has Poliwag and Psyduck as MAP MOVE MODE buttons instead of
Diglett.
-It's blue (not green because it would die if it was.)
-I think it's easier to shoot the loops than on the Red table.
Red Table:
-It's Red, not blue
-you must shoot the left loop AGAIN to get the ball into the evolve
cave.
-Diglett is on both sides for the MAP MOVE MODE buttons.
-I think it's harder to shoot the loops.
-You can only go to certain cities, not all of them.
-Nothing guides your ball into the Catch'em holes, Voltorb, or evolve
cave holes. (except your flippers :-)
I give the differences in tables:
748327/843047
Overall:
I great pinball game that will give you lots of fun! Definitely
worth its value.
I give Pokemon Pinball: 10/10
Conclusion:
That's all folks!
Written By: Tanooki Mario
E-Mail:
ut_rules_all@yahoo.com
Click Here to see other things Tanooki Mario has sent in.
|