| System | GameCube |
| Genre | First Person Shooter |
| Players | Up to 4 |
| Developer | n-Space, Inc. |
| Publisher | Nintendo |
| Release Dates |
JPN - N/A USA - August 15, 2005 EUR - October 7, 2005 |
| Overall Score |
|
Introduction
Geist is a sci-fi first-person shooter that was released exclusively for the GameCube. I would say more but I don’t wanna ruin it for you, so read the review!
Gameplay (9/10)
Gameplay, I must say, is superb mostly cuz the frame rate stays constant in everything and the action never really stops and there is no better example than the multiplayer but I will get into that later. It features a very interesting gameplay style in where you must possess different humans and animals to get through the game. Weapons are pretty cool and the bosses are scary/cool but not too hard. Over all, amazing!!!
Graphics (8.5/10)
They remind us a lot of Red Faction in some spots and stay very clean through out the game. Graphics usually tend to mess up and slow down in intense multiplayer fights but Geist keeps it near perfect which really adds to the experience.
Sound (7.5/10)
We haven’t really noticed anything wrong with the sound other than the occasional skip in the music while playing in big multiplayer fights. The gun sounds are pretty nice but they sound like Counter Strike guns and some of them sound the same but we didn’t really notice much.
Replayability (9.5/10)
We say the replayability is through the roof!! When you pick it up you wont put it down for a good hour or so unless you go hardcore like we do and play it for hours nonstop.
Challenge (6/10)
We say that the CPUs in multiplayer are some of the most mentally challenged bots ever. You want to put them in extreme mode if you want a challenge though. Single player bots are pretty much the same…..retarded lumps with guns but in single player they are more accurate and deadly.
Frustration (7.5/10)
There is some frustration when it comes to the bots in multiplayer. Sometimes they are mental institute patients then the next minute they are commandos.
Value (9/10)
High. You will come back to this game over and over again.
Multiplayer (9.5/10)
Multiplayer resurrects an old style of play and mixes it with a unique type of play. You basically have to possess different troops in each map and then it just turns into a normal FPS but you can also un-possess them and find another host. All of that adds a lot of value and multiplayer is probably the best thing it my mind.
Overall (9/10)
Fun game 100%. If You are looking for a great multiplayer experience along with a great single player campaign for the gamecube this is the way to go.
Conclusion
We are gonna go play it right now so stop reading this and pick it up.


