JPN - September 28, 1995
USA - October 1995
EUR - N/A
Mario Clash was released for the Nintendo Virtual Boy in September of 1995. This game is a remake of the arcade game Mario Bros. and was originally supposed to be a mini-game in the never released Mario Land.
The Clash Tower has been invaded and Mario must stop the bad guys. That’s it. Even though this is an action game, they could have put a little effort into the plot. You get a paragraph in the instruction booklet and a short cinema in the beginning and that’s it. There is also supposed to be another cinema when you beat the game, but I haven’t come close to doing this yet.
Gameplay is similar to that of the original Mario Bros. Each of the game’s 99 levels consists of a single room with various baddies running around that you need to knock off. The difference here is that instead of one level, there are two, a background and a foreground. You travel between the two by using pipes. You attack the enemies with Koopa shells which can be thrown to the left or right or even across from one level to the next.
3D! WOOT! Oh wait, it’s all in red? But who cares, the graphics are nice.
This is where most Virtual Boy games suffer and Mario Clash is no exception. The sound effects and music are bland and forgettable. There are two exceptions though. The music on the title screen is really good and very catchy. When the screen before the bonus games has the coins bouncing towards you, they sound like real change falling.
Replay Value (10/10)
Fun over and over. Come on, just as fun as any other Mario game.
Well I find that Mario games aren’t all that challenging but it was not easy.
At the time it came out, its price was around $40. Nowadays if your even lucky to to find VBOY games I would say this game should cost no more than $40 today.
Fun, easy. Good times to be had here.
If you like the old Mario Bros. game then you will get kicks out of this game just get ready for a really good gaming time with Mario.