Reviews

Super Mario Galaxy Review

Posted by thedude3445 on 9th January , 2010 - one response
SystemWii
GenrePlatformer
Players1-2
DeveloperNintendo
PublisherNintendo
Release Dates JPN - November 1, 2007
USA - November 12, 2007
EUR - November 16, 2007
Overall Score
10/10
Super Mario Galaxy Review

Introduction

Mario goes to the cosmic level in this superstar adventure for the Wii! It won Game
of the Year 2007 in nearly every major publication, but what is this reviewer’s perspective
on the game?

Story

There’s some festival that is being celebrated due to a comet’s passing, and Princess Peach has asked
Mario to come to her Castle to celebrate it with her. Then Bowser comes with his Airship
Armada and steals her away. Mario now has to save her from Bowser with the help of
Princess Rosalina. The story isn’t too deep, but the backstory of Rosalina is pretty interesting.

Gameplay (10/10)

The controls are the same as the other two 3D Mario games, except that now Mario can spin
around, which can do many things, including help him reach longer distances. The levels
are just as imaginative as they were in 64 or Sunshine, but now, instead of 10 or so worlds
with the typical 8 or so levels, this one has like 8 different galaxies, with 2 or 3 levels each.
This makes the game extremely non-repetitive and fresh. Another thing, the core of the game,
is the physics system! It pushes the Wii to the absolute limit, outmatching even some of the
PS3 and 360 engines! The planets are a little hard to control at first, but by the time you finish
the first level, it’ll feel perfect! The boss fights against Bowser are boring, but the rest are pretty
good. Now for more innovation, the pointer lets you collect any star bits that are onscreen, and it also
lets you shoot them at enemies, which usually stuns them. The best part is that a second player can
not only observe you play the game, but join in with his or her own pointer, shooting included!

Nearly everything, from the controls, to the physics, to the variety, is innovative and perfect. Minor
multiplayer included.

Graphics (11/10

The best on the Wii, by far. Probably the best you’ll ever find on any non-HD console. I’ll bet The
Conduit can’t say that!

Yeah, I summed it up perfectly.

Sound (10/10)

The sounds are on-par with the rest of the Mario series, but the fully-orchestrated masterpieces
of music are simply amazing. Many of the tunes are also nearly unforgettable, such as Good Egg
Galaxy or Gusty Gardens. Why can’t all Nintendo titles be like this or Star Fox Assault? Simply top-notch Mario-style quality!

Replayability (8/10)

The game takes freaking forever to beat. There’s 120 stars, but at least 20 of them are purple comet
stars, which make you race to the end of the level against Comet Mario or the time limit itself, try
and collect all 100 of the purple coins (and that has a time limit too, sometimes), fight the boss
of the galaxy with only one life point to spare, and many other things. Once you beat the game,
you get to do it again… with Luigi! Once you beat that, you don’t get Super Mario Galaxy DS like
the famous video says, but it’s nice for the OCD-types. Like a good RPG, you don’t want to go through the entire game again, but you go back anyway, to revisit some of your favorite levels and play through them again.

You’ll only want to play through the entire game once or twice, but you’ll also want to go back and
replay some of your favorite galaxies many times.

Challenge (10/10)

Some of the galaxies are quite easy, but many of them, especially the ones that only have one star
each, are difficult. The challenge level is also upped by the aforementioned purple comet levels.

Galaxy is easy in some levels, hard in others. They’re balanced very well.

Frustration (5/10)

Not really frustrating at all, except in some of the harder levels. The green star levels are especially
frustrating in some areas. But like I said in the challenge section, it’s balanced very well.

Value (10/10)

Only 50 dollars? What a deal! This game will definitely offer you much more than some generic FPS
game on the 360 that is priced at 60 dollars!

(value section not counted)

Overall (10/10)

If you own a Wii in the slightest, you HAVE to buy this! It is a work of genius in every aspect, and you
don’t need a single drop of blood or overly-realistic grit to do it. How about that? I hope that someday,
Nintendo releases a Collector’s Edition of this game, including, I dunno, the soundtrack, a model, a DVD
of the “Making of”, the usual. This game is every bit as good as Modern Warfare 2 or Tekken 6!

+The physics are innovative and extremely easy to use
+Amazing music
+Best graphics on the Wii
-Some lame boss battles
-uhh…
-I can’t think of three things wrong…

Score: 54/55, 98, 9.8, or 10/10

So just go out and buy this game if you never have. Anyways, I’m going to review some older games
after this, maybe even a hack or two. No more Wiiviews for me for a while. Ciao!

1 Comment Below to “Super Mario Galaxy Review”

  1. I used to want this game,but now I want Super Mario Galaxy 2.

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